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DirectX 3D simulating RPG

top:0px;margin-bottom:10px;padding:0px;text-indent:2em;line-height:30px;color:#333333;font-family:Arial, Helvetica, sans-serif, SimSun;font-size:14px;white-space:normal;background-color:#FFFFFF;"> 3D技术应用发展随着近些年来电脑技术的快速发展,3D技术的研发与应用已...

With HLSL and DirectX 9.0c language model implements two different light sources

--- A Shader Approach》的第10章的习题4的答案。可以通过按数字键0、1、2来切换不同的光照。两个光源都会围绕地面旋转。...

Using C++ and DirectX to render a firework scene.

It includes ten files. There are three pictures, and the firewok is the result picture. And the firework.cpp is the main file. It demonstrates the PSystem::Firework system....

DirectX 9.0c implemented in HLSL language uses two different methods of specular reflection

size:14px;">通过按下数字键来切换不同的镜面反射方法,并可以直观地观察到区别。这是Frank D. Luna的《Introduction to 3D Game Programming with DirectX 9.0c ---- A Shader Approach》第10章的习题第一题的解答。代码步骤比较详细,注释比较多。...

Test Video.


directx triangle

dimensional (3D) scene includes one or more of these geometric shapes. The Vertices sample project creates the simplest shape, a triangle, and renders it to the display....

Handle reading code

Application backgroundThis procedure is to read the common USB handle data, including buttons and axis attitude....


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